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Прист - андэдкиллер (хилбомбинг)

Сообщений 1 страница 10 из 10

1

Товарищи! Сие чудо совершенно отличное, но увы и ах, я растерял все свои старые конфиги! одна надежда на вас!

Дайте плиз конфиг - что бы прист кастовал на себя аги и блесс и хреначил хилом мертвяков
З.Ы. ЖДелательно - укажите с какой версией бота данные конфиг работает.

2

Если сам делал напишешь ещо!
а вообще надобы и форум порыть неного...

3

я порыл форум
там есть тема одна про ако.
написана только 3 строки от конфига - которые не работают.
(ненадо мне говорить что "поиск жжот". Я всегда сначала ищё а потом спрашиваю!)

4

поиск жжот

ищи на опенкоре!

5

Несмотря на то что у меня 5 по англ., я не в состоянии читать тексты иностранных ботеров и темболее пояснения к настройкам конфига!

6

Итак, ако создан. Собираюсь в подземку пайона. Щаз бум мучить конфиг. Если че получится - отпишусь сюда.

7

Хм... Вроде все сделано, все настроено. Но вот проблема - отключилась автоатака. Товарисч бродин по подземке пайона и упорно не желает атаковать мобов, пока не ткну руками. Однако исправно хиляет нежить, если ткнуть и себя обкастовывает. Вот мои конфиги:

config.txt

Код:
# See the documentation for what these variables do.
# New variables have comments above them.

######## Login options and server-specific options ########

master *******
server *******
username *******
password *******
char *******
sex *******

bindIp
# 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya,
# 4 = new Freya, 5 = new eAthena, 6 = new oRO commercial (experimental)
serverType 5

XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
commandPrefix ;

pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

########################
######## Allert ########
########################
alertSound 1

alertSound - {
	eventList public chat
	notInTown 1
	inLockOnly 0
	play D:\Games\Online\Ragnarok Gold\Bots\Priest\audio\allert.wav
}

alertSound - {
	eventList private chat
	notInTown 0
	inLockOnly 0
	play D:\Games\Online\Ragnarok Gold\Bots\Priest\audio\allert.wav
}

alertSound - {
	eventList map change, system message
	notInTown 0
	inLockOnly 0
	play D:\Games\Online\Ragnarok Gold\Bots\Priest\audio\allert.wav
}

alertSound - {
	eventList gm near, public gm chat, private gm chat
	notInTown 0
	inLockOnly 0
	play D:\Games\Online\Ragnarok Gold\Bots\Priest\audio\allert.wav
}
########################

########################
####### Feed Pet #######
########################
petFeeder 1
petSmartFeed 1
petMinHunger 0
########################

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
aggressiveAntiKS 0

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
	startTime
	stopTime
}

autoConfChange {
	minTime
	varTime
	lvl
	joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 1
dcOnZeny 0
dcOnStorageFull 1

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 49
itemsMaxNum_sellOrStore 99
#cartMaxWeight 7900

lockMap pay_dun00
lockMap_x 20
lockMap_y 180
lockMap_randX 250
lockMap_randY 250

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap pay_arche
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 25
sitAuto_hp_upper 50
sitAuto_sp_lower 50
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 1
statsAddAuto_list 86 int,30 dex,30 vit,40 dex,40 vit,50 dex,50 vit,91 vit,54 dex,11 luk,2 str
statsAddAuto_dontUseBonus 0

skillsAddAuto 1
skillsAddAuto_list Basic Skill 9,Heal 1,Ruwach 1,Teleport 2,Warp Portal 4,Pneuma 1,Heal 3,Increase AGI 1,Heal 10,Divine Protection 5,Blessing 10,Increase AGI 10,Decrease AGI 1,Angelus 1,Aqua Benedicta 1,Cure 1

tankMode 0
tankModeTarget

teleportAuto_hp 30
teleportAuto_sp 20
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 4
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 600
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory

dealAuto 1
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 0
logPartyChat 0
logGuildChat 0
logSystemChat 0
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword
callSign

removeActorWithDistance


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

##################
### Enemy Cast ###
##################
attackSkillSlot {
	lvl 10
	dist 1.5
	maxCastTime 0
	minCastTime 0
	hp
	sp > 10
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 0
	notInTown 0
	timeout 0
	disabled 0
	monsters
	notMonsters
	maxAttempts 0
	maxUses 0
	target_whenStatusActive
	target_whenStatusInactive
	inInventory
	isSelfSkill 0
	equip_topHead
	equip_midHead
	equip_lowHead
	equip_leftHand
	equip_rightHand
	equip_leftAccessory
	equip_rightAccessory
	equip_robe
	equip_armor
	equip_shoes
	equip_arrow
}

#==== Undead Killer ====#
attackSkillSlot Heal {
	lvl 4
	dist 8
	maxCastTime 0.1
	sp >= 22
	inLockOnly 1
	notInTown 1
	monsters Skeleton, Zombie, Evil Druid, Wraith, Ghoul, Wraith Dead
}

#attackSkillSlot Blessing {
#	lvl 1
#	dist 8
#	maxCastTime 0.1
#	sp >= 28
#	inLockOnly 1
#	notInTown 1
#	whenStatusInactive Blessing
#	monsters Evil Druid, Wraith, Ghoul, Wraith Dead
#}
#==== /Undead Killer ====#

attackComboSlot {
	afterSkill
	waitBeforeUse
	dist 1.5
	isSelfSkill 1
}

###################
### /Enemy Cast ###
###################

#################
### Self cast ###
#################
useSelf_skill {
	lvl 10
	maxCastTime 0
	minCastTime 0
	hp
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
}

useSelf_skill Heal {
	lvl 3
	hp <= 50%
	sp >= 19
	whenStatusInactive
	stopWhenHit
	inLockOnly 1
	notWhileSitting 0
	notInTown 1
	timeout
}

#useSelf_skill Blessing { 
#	lvl 10 
#	sp >= 64
#	whenStatusInactive Blessing 
#	stopWhenHit 0 
#	inLockOnly 0 
#	notWhileSitting 0 
#	notInTown 1 
#	timeout 
#} 

useSelf_skill Increase AGI {
	lvl 1
	sp >= 18
	whenStatusInactive Increase AGI
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 1
	timeout
}

#useSelf_skill Magnificat { 
#	lvl 5 
#	sp >= 40
#	whenStatusInactive Magnificat 
#	stopWhenHit 0 
#	inLockOnly 0 
#	notWhileSitting 0 
#	notInTown 1 
#	timeout 
#} 

#useSelf_skill Angelus { 
#	lvl 10 
#	sp >= 50
#	whenStatusInactive Angelus 
#	stopWhenHit 0 
#	inLockOnly 0 
#	notWhileSitting 0 
#	notInTown 1 
#	timeout 
#}

attackSkillSlot Ruwach {
	lvl 1
	sp >= 10
	monsters Sleeper, Mole, Mineral
	target_whenStatusActive Hiding, Cloaking
}

useSelf_skill Pneuma {
	sp >= 10
	defendMonsters Raydric Archer, Gargoyle, Kobold Archer, Goblin Archer, Cruiser
	lvl 1
	whenNotGround Pneuma
	timeout 1
}

#==== Cure ====#
#useSelf_skill Recovery {
#	lvl 1
#	sp >= 5
#	whenStatusActive Stunned, Petrified, Petrifying, Frozen
#}

#useSelf_skill Cure {
#	lvl 1
#	sp >= 15
#	whenStatusActive Cursed, Silenced, Blinded, Chaos
#}

useSelf_skill Increase AGI {
	lvl 1
	sp >= 18
	whenStatusActive Decrease AGI
	timeout
}
#==== /Cure ====#
useSelf_skill_smartHeal 1

##################
### /Self Cast ###
##################

#################
### Party Cast ##
#################
partySkill {
	lvl 10
	maxCastTime 0
	minCastTime 0
	hp
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	target
	target_hp
	target_isJob
	target_isNotJob
	target_whenStatusActive
	target_whenStatusInactive
	target_aggressives
	target_monsters
	target_timeout 0
	target_dead 0
	inInventory
	isSelfSkill 0
}

#==== Cure ====#
#partySkill Status Recovery {
#	lvl 1
#	sp >= 5
#target_whenStatusActive Stunned, Petrified, Petrifying, Frozen
#}

#partySkill Cure {
#	lvl 1
#	sp >= 15
#	target_whenStatusActive Cursed, Silenced, Blinded, Chaos
#}

partySkill Increase AGI {
	lvl 1
	sp >= 18
	target_whenStatusActive Decrease AGI
	timeout
}
#==== /Cure ====#

###################
### /Party Cast ###
###################


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
	rightHand
	leftHand
	arrow
	distance
	useWeapon
}

equipAuto {
	topHead
	midHead
	lowHead
	leftHand
	rightHand
	leftAccessory
	rightAccessory
	robe
	armor
	shoes
	arrow

	monsters
	weight 0
	whileSitting 0
	hp
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout 0
	disabled 0
	inInventory
}

useSelf_item Meat,Apple,Banana,Carrot,Red Potion,Yellow Potion {
	hp <= 50%
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout
	disabled 0
	inInventory
}

########Priest########
useSelf

######## AutoStorage/AutoGet/AutoSell/AutoBuy ########

storageAuto 1
storageAuto_npc pay_arche 55 123
storageAuto_distance 4
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageAuto_keepOpen 0
relogAfterStorage 0

getAuto {
	minAmount
	maxAmount
	passive
}

sellAuto 1
sellAuto_npc payon 205 119
sellAuto_standpoint
sellAuto_distance 3

buyAuto {
	npc
	standpoint
	distance 5
	minAmount 2
	maxAmount 3
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains

mon_control.txt

Код:
# This file allows specific AI control for certain monsters
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>:  Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
#  2 means always aggressive, auto-attack this monster when it appears, even if sitting.
#  1 means to always auto-attack this monster.
#  0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# <teleport>: Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
#	(config.txt)
#	teleportAuto_minAggressives 6
#	teleportAuto_minAggressivesInLock 6
#
#	(mon_control.txt)
#	Hydra 1 0 0 0 0 0 0 0 0.2
#	Merman 1 0 0 0 0 0 0 0 2
#
#	If there's five hydras and two sword fish attacks the bot, it won't
#	teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
#	However, two marcs and two merman will make it tele away because
#	it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1

#Атаковать
Farmiliar 1 0 0
Zombie 1 0 0
Skeleton 1 0 0

# Не атаковать
Ant's Egg 0 0 0
Poring 0 0 0
Drops 0 0 0
Chonchon 0 0 0
Roda Frog 0 0 0
Poporing 0 0 0
Poison Spore 0 0 0
Creamy 0 0 0

# Телепортироваться от
Hunter Fly 0 1 0

# Травка и Грибочки
Green Plant 0 0 0
Red Plant 0 0 0
Yellow Plant 0 0 0
White Plant 0 0 0
Blue Plant 0 0 0
Shining Plant 1 0 0
Red Mushroom 0 0 0
Black Mushroom 0 0 0

#MiniBoss
Angeling 0 1 0
Deviling 0 1 0
Ghostring 0 1 0
Mastering  1 0 0

# MVP
Baphomet 0 1 0
Dark Lord 0 1 0
Doppelganger 0 1 0
Drake 0 1 0
Eddga 0 1 0
Garm 0 1 0
Golden Thief Bug 0 0 0
Maya 0 1 0
Mistress 0 1 0
Moonlight 0 1 0
Orc Hero 0 1 0
Orc Lord 0 1 0
Osiris 0 1 0
Pharaoh 0 1 0
Phreeoni 0 1 0
Stormy Knight 0 1 0
Observation 0 1 0

# Не атакавать гомункулов
6001 -1 0 0
6002 -1 0 0
6003 -1 0 0
6004 -1 0 0
6005 -1 0 0
6006 -1 0 0
6007 -1 0 0
6008 -1 0 0
6009 -1 0 0
6010 -1 0 0
6011 -1 0 0
6012 -1 0 0
6013 -1 0 0
6014 -1 0 0
6015 -1 0 0
6016 -1 0 0

priority.txt

Код:
# Put the names of the monsters that have a high priority in this file.
# (This list is case-insensitive.)
# Upper entries have more priority than lower entries.
#
# The following example gives Hydra the most priority. If you're attacked
# by both Obeaunes and Hydras, you'll attack Hydras first. Obeaunes have
# more priority than all monsters not listed in this file, so you'll
# attack Obeaunes first if you get mobbed by Obeaunes and something other
# than Hydras.
#
# Example (remove the comment character to activate them):
#Hydra
#Obeaune


###gef_fild04 - Закоментить при смене карты###
#Pupa
#Fabre
#Poring
#Green Plant
#Chonchon
#Roda Frog

###gef_dun00 - Закоментить при смене карты###
#Hunter Fly
#Poison Spore
#Poporing
#Shining Plant
#Black Mushroom
#Red Plant
#Yellow Plant
#Green Plant

###pay_fild04 - Закоментить при смене карты###
#Poring
#Mastering
#Shining Plant
#Drops
#Marin
#Poporing
#Green Plant

###pay_dun00 - Закоментить при смене карты###
Farmiliar
Zombie
Skeleton
Poporing
Black Mushroom
Red Plant

Отредактировано Equilibrium Keeper (2006-09-13 22:21:37)

8

Что с форумом???

9

пред †NooB MasteR† давно не виделись,это ты на рореалме ставишь бота?)

10

Спасибо! Только вот незадачка. я заметил что довольно часто бывает так - что прист(или же маг атакующий гео, или же арч атакующий гео...) ОООчень часто виснет пытаясь убить вражину через какое то припятствие.
посоветуйте пожалуйста как этого можно избежать?


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